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Why we need more companies like Blizzard

Blizzard is taking their time to create a masterpiece

There’s very little point in me going through the successes Blizzard has enjoyed over the years, their financial records, so on and so forth but it’s almost critical that we acknowledge them instead of keep being annoyed by their constant delays and deadline misses.

Blizzard

Blizzard

Deadline is perhaps a strong word, but every time I hear about Blizzard delaying “the game” again I feel it is almost natural?

Why, with the same rather flavorless excuse of how Blizzard will not launch a game that’s not up to crop yet.

It is a great thing to focus on making a game right and it’s even better to be capable, like Blizzard is, of admitting when it hasn’t been done so and accepting nothing less than that. But you see, it’s been ten years since the introduction of the Diablo II and at least four since we’ve had confirmation they are making a third installment.

Correct me if I’m wrong but, isn’t that kind of sufficient?
Well, no. You see, it took Leonardo da Vinci seven years to complete the Mona Lisa and, much like Blizzard did Starcraft II and World of Warcraft, the Italian genius occupied himself with stuff like the helicopter and submarine in the mean time.

It pains me to admit it, but if Blizzard will decide that they need another three years to finish Diablo III, during which they will launch the remainder storyline of Starcraft II and, perhaps, Warcraft IV then I’m sure they will take the time and when it finally does come out it will genuinely be the Mona Lisa of gaming.

Sure, by then I’ll have grandsons and great grandsons, but they’ll be losing nights playing Diablo III just like I did when I was a kid. For a reason like this, we need Blizzard.

Blizzard sells games, not computers

It may be a bitter pill to swallow, but let’s admit it, there are plenty of games out there today that generally provide little less than mind blowing graphics. Graphics, especially high end ones require high end computers to be run properly (or, in some cases, run at all) and that’s how companies unlike Blizzard sell them indirectly.

Diablo III

Diablo III

Even though it was pushed back (again) to next year and therefore Diablo III will be introduced as a 2012 game, beta testers and several other leaks tell us you’ll be able to run it comfortably on full settings with a middle end computer that’s already a year, if not two, old.

An estimate right now bets that up to average battles and normal conditions could provide 60 fps in Full HD resolutions with no more than a dual core processor around the 2 Ghz mark and a graphics card that only has GeForce 8800 GT written on it.

If that isn’t a well optimized graphics engine and splendid work on behalf of Blizzard I don’t know what is. For a reason like that, we need Blizzard.

Blizzard never let us down before

Even though for a software company, particularly in the gaming area, Blizzard is just over twenty years old, they’ve only ever come up with three game franchises. These would be Warcraft, Diablo and Starcraft and through none of its iterations has there even been a bad one.

In fact, just about any game under the three Blizzard franchises is ranking at the top of their categories and close to the same in the overall fight on just about any gaming rating system around.

Having had a history as amazing like this, it is very doubtful that Blizzard will not please or disappoint its fans by providing a less than incredible game that reviewers and gamers will rave on about for months and years. For a reason like that, we need Blizzard.

Those of you hoping for a more insightful layout on Diablo III will, for the time being, be disappointed but since this is Blizzard, here’s one nugget for a later moment: Blizzard made quite the inspired decision of keeping the Tal Rasha set as one of the most prized ones you can have in the game.


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